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Class
D Nature Spirits: The Hybrids
Hybrids are, of course a mix of two different animals, or
a mix of a human or an animal. Sometimes they can be the combination
of several animals with the head of one, legs of another,
torso of yet another and a tail thrown in for good measure.
the Hybrids are intriguing, because they fall into several
categories of history. All mythology has hybrids. The Ancient
Egyptians worshipped gods that had bodies of humans and heads
of animals. The Ancient Greeks often tell us about the stories
of gods disguised as animals (or women bewitched to be seduced
by animals) impregnating mortal women and the women giving
birth to unusual hybrid creatures. People who angered the
gods were often turned to hybrids as well. Regardless of origin,
the hybrids were usually quite dangerous. The Minotaur, Medusa,
Sphinx, Harpies, Satrys and Centaurs were not very pleasant
to be around. Add the decline of paganism and the birth of
Christianity and the hybrid becomes more than a monster, it's
now a demon, usually a mix of human, serpent and goat. More
powerful (now immortal) but very similar to the Greek hybrid.
When I began thinking about the hybrid, I wanted to stir the
boat down the middle of the stream, so to speak, not getting
to Demons (there’s a separate department for that) or
mythology. There are still stories that people talk of today
that appear to be hybrid creatures. Therefore my main goal
is to discuss the hybrids that tend to fall under the nature
spirit department.
Similar to demons in both reputation and appearance (but not
servants of Satan), hybrids do tend to have a dark quality
about them. Many of them fall under death omens, and some
kill on contact.
Basilisk:
Origin: Greece, associated with fire
Appearance: The original description of the
Basilisk was written by Pliny the Younger in 77 B.C. Originally
more serpentine, the description became more rooster/serpant
mixed by the medieval period. The Basilisk has the head and
body of a large snake, a comb on its head like a rooster,
with arms or feathered wings. It also has sharp claws and
a beak. Its appearance looks almost like a form of a dinosaur
with a cock’s head. It is highly dangerous and poisonous.
Some accounts tell of this being turning people to stone at
first glance.
Gender: Neutral, reproduces very rarely
Personality: Dislikes human contact and is
very ferocious. It has the personality of any other snake,
meaning it will kill for prey or self-defense but tends not
to see victims out to kill for sport.
Relatives: Any of the many serpentine hybrids.
Human Interaction: A basilisk will instantly
kill a human being due to their highly poisonous bodies. Few
animals can kill a Basilisk, including the crow, rooster and
mongoose. The Basilisk is terrified of snakes.
Erdluitle:
Origin: Switzerland, associated with Earth
Appearance: Hybrids of small men and ducks.
Though generally look like dwarfs except for their large duck
feet. To cover up their embarrassing webbed feet they wear
long cloaks with hoods to try their best to keep their feet
hidden.
Gender: Both, The males are called Hardmandlene,
the females are called Erbiberli
Personality: They used to be helpful, but
now bitter in addition to sensitive
Relations: Generally any of the dwarf species,
though their not hybrids.
Human Interaction: They used to assist with farming, but nowadays seem do dislike
humans, some believe their race is dying out or they no longer
leave the Astral world.
Fir Darrigs:
Origin: Ireland, associated with Water
Appearance: Hybrids between humans and rats,
they’re also known as “Rat Boys”. they have
long course grey hair, yellowish hairy skin, long snouts,
skinny tails and are rather fat and squat. They dress in red,
including a hat and cape. Their clothing is filthy, shabby,
ripped and smelly. They carry walking sticks topped with skulls
and sometimes have pipes.
Gender: Male
Personality: Scavengers. They have a very
dark sense of humor, and are morbidly obsessed with death
and bizarre death rituals. They relish the smell of rotting
flesh and rotting carrion is their favorite food, though they
have been known to feast on the occasional human. They love
sewage and pollution and make their homes by polluted bodies
of water.
Relations: Thought to be related to the Formodians,
a race of banished Irish water spirits.
Human Interaction: The Fir Darrigs have been known to knock on a family’s
door ask to warm itself by a fire. If this happens, it’s
best to be very polite to him. He will offer to grant a wish,
but in his dark sense of humor will tend to grant it with
a negative twist. Some say if a human can put up with his
teasing he will give good luck.
Gitto:
Origin: Wales, associated with air
Appearance: The Gitto have the heads of horses
and the bodies of goats. They are able to communicate in human
language. Despite being wingless they can fly short distances.
Gender: Neutral
Personality: They Gitto are very malevolent.
They are known to steal harvests and cause physical harm to
farmers. They aren’t very intelligent so they are rarely
able to figure out how to cause harm.
Relatives: Cousins to the Phookas of Ireland
Human Interaction: The Gitto can and will harm and even kill a human, but this
is rare since they are generally unable to figure out how
to cause physical damage. They aren’t very smart.
Glashtin:
Origin: The Isle of Man, associated with Air
Appearance: The Glashtin is a hybrid that’s
half cow and half horse
Gender: Male
Personality: The Glashtin come in two varieties.
The ones with a cow’s head and hoses body are generally
harmless and stupid, but the ones with the horse head and
cow body are very clever and manipulative. They get very riled
up with thunderstorms, and locals do hear them howling as
a storm approaches.
Relatives: Another relative of the Irish
Phooka
Human Interaction: The Glashtin that looks more horse-like tries to drown humans.
There have been accounts where humans have tried to mount
these beings, and the rider gets flipped into the nearby lake
and drowned.
Here is an excerpt from Folklore of The Isle of Man by A.
W. Moore, 1891
“In 1859 it was reported that an animal of this kind
was to be seen in a field near Ballure Glen, and hundreds
of people left Ramsey in order to catch a sight of it, but
they were doomed to disappointment. The people about Glen
Meay believed that the glen below the wateffall was haunted
by the spirit of a man who one day met the Glashtin, or Cabbyl-Ushtey,
and, thinking it was an ordinary horse, got upon its back,
when it ran off and disappeared in the sea, and the rider
was drowned.”
Glaistig:
Origin: Scotland, associated with water
Appearance: The Glaistig is a woman made
up of all animal parts. From a distance this cant be seen,
she actually looks quite attractive. However, up close she’s
a collage of four-legged animals like horses cows and goats.
Gender: Female
Personality: Mainly vengeful and hateful,
but with some exceptions depending on human age and gender.
Relations: The Lorelei, who lures sailors
to their deaths by enchanted singing
Human Interaction: For woman and children, Glaistig is caring and nurturing,
but she will kill an adult man instantly. She kills by draining
all blood from her victims like a vampire.
Grant:
Origin: England
Appearance: The Grant looks like a small
horse but walks upright. He’s a cross between a human
(in personality and mannerisms) and horse in appearance.
Gender: Male
Personality: While disturbing to look at,
the Grant is not an evil creature. He warns on danger by walking
down the streets of small villages during sundown. There have
been documented sightings of him, the frist recorded in the
year 1212 by Gervaise of Tilbury. The sightings were of a
strange foal-like creature which made every dog in the village
bark furiously. More recently many people claimed to have
seen him right before air raids during WWII.
Relations: Many nature spirits warn of impending
danger or death
Human Interaction: The Grant is friendly, and “adopts” English villages.
It is said he will not only warn villagers of impending danger,
but will also protect villages against enemy attacks.
Gremlins:
Origin: Germany, associated with Air
Appearance: Gremlins may be more of an encompassing
of a group of nature creatures rather than one type, since
many different appearances have been seen. They have been
described as a mix of a bull-terrier/jack rabbit, human/goat,
or a mixture of a bunch of animals and human. They usually
have large ears, leather-like bodies, and big, yellow eyes.
They also wear clothes similar to pilots, like black leather
boots or leather-like jackets, usually red. They range from
about 6” tall to over 4 feet.
Gender: Both, but females are called Fifenellas.
Personality: These creatures are almost always
associated with flight. They have a fascination with airplanes
and the mechanics behind them. On one hand, they are accredited
with preventing planes from crashing by assisting pilots,
but on the other they are well known for pulling wires out
of planes, puncturing gas tanks and drinking fuel, icing wings,
starting fires and even jumping on windshields terrifying
pilots so the planes would crash. Nowadays some accredit them
with fooling around with modern home appliances like VCRs
and microwaves.
Relatives: They share the personality and
the obsession with technology with the Tommyknocker, who destroy
equipment in mines.
Human Interaction: Gremlins began being documented during WWII, with documented
cases of planed being torn apart with no apparent cause. These
reports were from both the Allies and the Axis. However, there
were a few accounts of gremlins prior to this time. In 1927,
Charles Lindburgh, on his solo flight across the Atlantic,
reported seeing strange creatures in his cabin. However, they
spoke to Lindburgh about navigation and encouraged his flight.
More can be read about his experiences in his book Spirit
of St. Louis, published in 1953. Other cases have been reported
by military and civilian pilots who have claimed to experienced
creatures assisting them to land safely, so it appears not
all gremlins tear planes apart.
Ieles:
Origin: Eastern Europe, associated with Earth
Appearance: Human/Cat mixed creatures. They
walk on hind legs. They are rather large.
Gender: undetermined
Personality: Malicious. They seek out their
victims by singing and attach and kill immediantly.
Relations: The Lorelei, who lures victims
to their deaths by singing.
Human Interaction: The Ieles is one of the most dangerous hybrids a human can
encounter. They kill like vampires, draining their victims
of blood. They are found at abandoned crossroads, but can
not attack anyone who is standing on a intersection of a crossroads.
They will, however, try to lure a victim off the crossroads
with enchanted singing.
Kelpies:
Origin: Scotland, associated with water
Appearance: The cross between a horse, waterfowl
and a wildcat. They tend to look more like horses, but they
have the sharp teeth of a wildcat. Males look generally gray
with dark manes and females are usually white or pinkish.
They are always seen by water and have webbed feet like a
duck.
Gender: both
Personality: Aloof and antisocial, not even
interacting with each other unless to mate. There are no documented
cases or kelpies being benevolent. They do tend to only interact
with wild mortal hoses.
Relations: The Glashtin, who will drown those who
attempt to mount them.
Human Interaction: Kelpies are very dangerous to humans. Kelpies are rarely seen
anymore, but are easily spotted among wild horses due to their
golden bridles. If mounted, the kelpie will dive into the
nearest body of water thus drowning the rider. There is another
dangerous aspect to the kelpie. They can shapeshift into attractive
humans and lure humans into their lair to either become an
unwilling mating partner or a meal. They are known to eat
humans.
Mermaids/Mermen:
Origin: accounts are world-wide, associated with water
Appearance: Usually human from the waist
up looking like a beautiful female or handsome male but a
fish from the waist down. Sometimes males have two “tails”
each that start as thighs and each end as fishtails. Some
accounts state that females are always beautiful but males
are extremely unattractive, leaving the female to desire a
human mate. Often their skin is transparent, but can also
have a foam green tint to it, and hair can be green or blue
as well. Males often have long beards.
Gender: Both, but no sightings of children
have ever been documented.
Personality: Females are seductive, yet somewhat
manipulative. Mermaids can also be very easy going and aren’t
angered easily. Males can be somewhat quick to anger and both
will attack anyone polluting their natural dwelling. They
are very protective of marine life. They also guard the treasures
of the deep, and historically have been the servants of the
Greek god Poseidon.
Relations: The Undines, magical water spirits
used in paganism
Human Interaction: Females tend to socialize more with humans than males, mainly
because mermen aren’t interested in human women, but
mermaids are interested in human men as sex partners. Some
say this is due to a stronger genetic pool in human men necessary
to repopulate their race. Mermaids also warn human sailors
of shipwrecks and have been known to save humans from drowning.
These experiences have resulted in vast documentation of mermaid
sightings and interaction.
Moss People:
Origin: Germanic Islands, associated with earth
Appearance: Mostly human looking with wispy-like
bodies, and large, butterfly wings. They are the colors of
the foliage of the woods and camouflage into the woodland
unable to be physically seen.
Gender: male and female
Personality: shy and timid. Tend to hide
in dense woodlands with little interaction with humans.
Relations: The Wilde Frauen, or wild women,
of Germany
Human Interaction: The Moss people are very timid and shy, but have been known
to approach craftsmen to borrow a tool. They are good luck
to have around and if their environment stays clean they will
continue to bring good luck. They are grateful for the occasional
offering of fresh cream. They never harm humans, but have
difficulty trusting strangers.
Nucklelavees:
Origin: Scotland, associated with water
Appearance: Half-human, half-horse with fins
for feet. They have black blood. They are also shape-shifters,
but their not very good at this with their shape-shifts usually
bloated, ugly and distorted. In addition they smell like bad
eggs. They live in lakes and bogs.
Gender: Male
Personality: Very malicious. They attack
and kill other fairies, but rarely catch their pray because
their smell serves as ample warning.
Relations: The Glashtin is a similar hybrid
with a nasty disposition.
Human Interaction: Usually humans are long gone by the time Nucklelavees approaches
due to the foul smell. They will kill humans. However, they
can’t cross water so a person can easily be saved by
crossing a river or stream.
Phookas:
Origin: Ireland, associated with Air
Appearance: Phooka appears as a human/goat hybrid,
but may have some characteristics of a horse or eagle. Generally
he has the body of a thin man, with the head of a goat, horns
of a mountain goat, pupil-less eyes that glow red or yellow,
and a black beard.
Gender: Male
Personality: malevolent and destructive.
They get along with no one, and even fight with each other.
Relations: The Welsh Gitto, who also steal
crops and cattle
Human Interaction: Phookas are very dangerous to humans, let alone anyone else
they encounter. They are known to steal potato crops, kill
and mutilate cattle. They also tend to steal babies. Phookas
are known to slide down chimneys, steal babies and leave changelings.
Also, they are known to mutilate aircraft. They do attack
humans, but accounts state the majority of people they attack
are lazy or drunk.
Selkies:
Origin: Scotland, associated with Water
Appearance: Hybrid of human and seal. They
generally appear as seals with human features. However, they
can shed their seal skins and appear completely as attractive
humans.
Gender: both
Personality: Self-centered, mysterious and
skilled in magic.
Relations: The merpeople, since they both
tend to use humans for mates, though Selkies can not kidnap
humans, they need to persuade them to come back to the sea
with them
Human Interaction: Apparantly the main interest in the Selkies regarding humans
is to persuade them to return to their lair as mates. They
never stay with one human mate, and when they leave the human
mate the human will pine away from a broken heart. Some say
the males simple come to shore, mate with human women and
return to the sea with their hybrid children.
Urusks:
Origin: Scotland
Appearance: Human-like, but with a mixture
of goat and fowl. These creatures are extremely ugly, with
wrinkled faces, patches of hair, feathers, and giant deformed
heads. They are quite terrifying, but very friendly and tend
to crave companionship. Due to their appearance they are usually
alone but very lonely.
Gender: male
Personality: Intelligent, possibly highly
psychic, but little is known about them because when they
do approach humans, people usually run away terrified.
Relations: The Gruaghach , a female who is
also very ugly but kind and helpful.
Human Interaction: Urusks crave human companionship, but few humans can tolerate
their horrible appearance. If a person can get past their
looks, they can learn a lot from this nature spirit.
Wag-By-The-Way:
Origin: Scotland Lowlands, associated with Earth
Appearance: Dwarf, but somewhat smaller and
a mixture of a house cat. He has a tail that reacts the way
a domestic cats would, meaning it wags profusely when angry.
He’s also covered in soot.
Gender: Male
Personality: Very friendly and protective.
He’s associated with the older noble families of Scotland,
and used to guard the byways of the Lowlands.
Relations: The Scottish house Brownie
Human Interaction: He adapts to a home quite easily, and is generally loved by
the family that takes him in. Families of the Lowlands used
to take all the pans out of the hearth to give him some room
to get warm. Despite his loyalty to his adopted family, he’s
not very friendly to visitors. He’s been known to throw
things at guests.
-Al
Tyas
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